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Haunted House

It is my firts render on Redshif and compositing on Nuke.
I downloaded the house model on 3DRender.com for the challenges and It was really fun, beacuse I practiced and learned a lot on diffetents softwares, and I had help for this job; @Mickey Cruz in Subtance Painter and @Fidel Moreno in Compositing.
I took inspiration on many movies/videogames like Shape of water in textures, Bioshock Infinite in lighting, Crimson Peak in the feeling and Death Stranding with the baby (I Downloaded the model) for the mysterious on the scene.
My favorite part was compositing on Nuke, beacuse I played a lot with the volumetrics and Z-Depht that I made on Maya.

Haunted_House_Breakdown

Haunted_House

Beauty

Beauty

Ambient Oclussion

Ambient Oclussion

Diffuse

Diffuse

Alpha_Volumetric

Alpha_Volumetric

Noise_Volumetric

Noise_Volumetric

Noise_Color

Noise_Color

Depht

Depht

Volumetric

Volumetric

Shadows

Shadows

Refraction

Refraction